After the Bomb® RPG
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After the Bomb®
Create any type of
intelligent, mutant animal
Create an entire new breed of crime-fighting, intelligent, humanoid mutant animal heroes in the tradition of the Ninja Turtles, Rocket Raccoon, or any comic book style superheroes. Or add humanoid mutant animals to your Heroes Unlimited or Ninjas & Superspies games, or use them in any game setting from Nightbane® to Rifts®/Phase World® where such mutants fit right in.
Playing anthropomorphic animal characters is a blast. And the After the Bomb® RPG gives you everything you need: creation rules, stats for 100+ mutant animals, animal psionics, animal powers, and a post-apocalyptic Earth setting that makes Planet of the Apes seem tame.
- Create intelligent, humanoid, mutant animal heroes of every variety, from pigeons and turtles to tigers and elephants!
- 100+ mutant animal stats included.
- Mutant animal creation rules to mutate ANY animal.
- 52 Mutant Animal Powers.
- 33 Mutant Animal Psionic Powers.
- New Animal Chimeras.
- New back story to the After the Bomb® world of mutants.
- The post apocalyptic Earth setting of After the Bomb is just one use for your mutant animal heroes.
- Create mutant animals as heroes, villains, aliens, and monsters.
- A complete role-playing with skills, weapons and more. Compatible with Heroes Unlimited, Aliens Unlimited, Nightbane®, Rifts® and any game setting where mutants or aliens are appropriate.
- The After the Bomb® Role-Playing Game is a complete RPG written by Erick Wujcik in 2001. And it is awesome! His last great, overlooked RPG masterpiece. These are the Mutant Animal Creation Rules you know and love taken to new heights.
- 224 pages Cat. No. 503.